December 2009

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Signs of the Zodiac

Balancing out the planetary symbols for the design of the snowboard, I devoted the better part of a day for creating complementary icons for the signs of the zodiac. It helped that seven of them are symmetrical, and that these are among the characters I’m often idly sketching (as evidenced by one of the random backgrounds at the beginning of my website).

After a couple years remaining on the list of portfolio projects to accomplish, I’ve finally succeeded in finalizing a snowboard design and sent it to production. Between obligations to client work and a perfectionist block about making the prime design, the project crept along for some time. About a year ago I got involved playing with fermat spirals and checking out surfboard patterns (which I often find to be more interesting in their streamlined design than the cacophony that sometimes clutters snowboards). Unfortunately, by the time I got enjoying those patterns, it was well into January and paying projects took center stage well into spring. Obviously, I’m a bit late this year, but at least there’s still plenty of boardable weeks remaining in the season.

From fermat spiral and surfboard-like stripes, I added a seven-pointed star (again built on the spiral) referencing the pinwheel at the opening of my website. (There is, actually, no particular branding basis for the shape, other than there being many such shapes and characters littering my sketchbooks, e.g. the extremely stylized glyph for my initals jjh on the base of the board). The next leap came with the observation that I ought to employ the planetary symbols created in the fall (thanks Brad), balancing them out with some new zodiacal glyphs at the tail end.

After that it was mostly an overly drawn-out debate on color, there’s simply so many great colors. Partial to blue, that was almost always assumed, but good bright reds, oranges, and even some greens, glow off the snow so fantastically. Still planning to put those colors to work in other snowboard designs (so much fun to do it once, why not go for it again… even if I don’t get to build them all), I went for the blue to tie in with my site and the red because of the striking contrast. I think it works with the blue being on the cyan side and the red having a fair bit of yellow in it, those colors, of course, being complementaries in subtractive color (light rather than pigment).

I’ve been down to Revolution Snowboard Manufacturing where I’m having it built and checked out the finished results of their last design competition. Going to have to watch for the next one. Now I’m holding my breath hoping the finished board looks so good when finished, which I’ll have to thoroughly photograph and post.

The common area at Omniture, known as the Living Room, has a wall-sized chalkboard, which needed some new embellishment last summer. It made for an exellently intense, full day of work away from the computer and a lot of dust (the fruits thereof seen below).

chalkboard_aug

Unfortunately, that design didn’t stay up for long, and the time came again to disturb the clean black slate with a new design reflecting the Adobe ownership. The concept is to relate the right brain/left brain differentiations with the creative suites of Adobe and the analytic software of Omniture.

A bit of process to near-finished product—

chalkboard_1-2chalkboard_3

—and after a bit of restoration, the good addition of ears, and some spray fixative that I’m sure made the day more enjoyable for everyone in the building—

chalkboard_4

Scott Gustafson

UVU hosted the second illustrator program I was able to attend this week. Scott Gustafson, children’s illustrator, presented a contrasting style to Jon Foster from the other night. These oil or acrylic pieces and series involve weeks and months of devotion to a single project, with so much rich detail. It was interesting that he presented some examples of his early work, the kind many of us would want destroyed once we achieved higher proficiency; though it’s great to see the progression. Like other night’s program, Scott showed the process on a particular piece, pointing out one instance where he would leave a difficult, unresolved spot alone to come back to it later. I can relate to doing that when I burn out on a particular section or project.

Jon Foster

This evening, I went to a program hosted by the Illustration Department at BYU by fantasy/sci-fi illustrator Jon Foster.

It was fascinating that although highly proficient with computer software for his work, he doesn’t seem set on any one medium, process, or combination of media. Sometimes entirely computer-rendered, though sometimes he’s combining or entirely using gouache, sometimes oil, occasionally rough and loose, while other pieces are detailed and finely rendered. That odd evolution of pieces and styles while maintaining a consistent steampunk flavor was particularly intriguing.

Where Jon mentioned being focused on figure work (which i can identify with), I was noting that the background elements are often silhouettes.

From the beginning of his program, he was remarking that he had had to move past the caring about outside rating and comparing of his work to that of others’, judging it a wasteful and inhibiting endeavor.

I found it interesting that he not only uses himself as a model, but does so frequently. I always remember that being one of the cardinal rules of scrap—to never use yourself as a model. Even when using other models, he’s drawing from the same small group, but he’s able to make it work and adapt it for the piece.