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	<title>Comments on: A Short thought on Freelance</title>
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	<link>http://jonathan-hull.com/blog/2006/12/15/a-short-thought-on-freelance/</link>
	<description>What am I babbling about in design today?</description>
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		<title>By: Brad McCall</title>
		<link>http://jonathan-hull.com/blog/2006/12/15/a-short-thought-on-freelance/comment-page-1/#comment-8</link>
		<dc:creator>Brad McCall</dc:creator>
		<pubDate>Mon, 18 Dec 2006 08:25:39 +0000</pubDate>
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		<description>I think the most valuable thing that I ever learned about working with freelance clients or co-workers is about how to manage expectations. First, understanding the perceived expectations of each party is key. Second, agree on realistic expectations together (designer and client) this includes budgets, time-frames and deliverables. REALISTIC was the key word there. And three, if there is problems, RESET those expectations in a reasonable time-frame. The client will be much less put-out if the deadline is not met or a project will run over budget, as long as they have proper notice (reset expectations). Great post!</description>
		<content:encoded><![CDATA[<p>I think the most valuable thing that I ever learned about working with freelance clients or co-workers is about how to manage expectations. First, understanding the perceived expectations of each party is key. Second, agree on realistic expectations together (designer and client) this includes budgets, time-frames and deliverables. REALISTIC was the key word there. And three, if there is problems, RESET those expectations in a reasonable time-frame. The client will be much less put-out if the deadline is not met or a project will run over budget, as long as they have proper notice (reset expectations). Great post!</p>
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